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   Modern Naval Battles (1989)

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Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 6 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hand Management und Take That...

Game Data

Average time to play: 90
Minimum age: 12
Number of players: 2 - 6
Publisher: (Web published), 3W (World Wide Wargames)
Designers: Alan Emrich, Beth Queman, Dan Verssen
Artists: Rodger B. MacGowan
Mechanics: Dice Rolling, Hand Management, Take That
Durchschnitt: 0.0 (0 Bewertungen )
Modern Naval Battles is a novel card game for two to six players, based on present day sea power. The games is played in "rounds," with players taking turns to maneuver the ships in their fleets, attack opponent’s ships, and defend their own fleet against enemy attack. At the end of each round, players receive points for each enemy vessel they have sunk. The game can end when a player achieves a specific point total, or when all opposing fleets are sunk. The game is of medium complexity. There are two expansion sets, Modern Naval Battles II: The Campaign Game and Modern Naval Battles III. Expanded by: Modern Naval Battles II: The Campaign Game Modern Naval Battles III The revised re-released game consists of six modules: Cold War Naval Battles (CWNB) CWNB II Action! CWNB III: Reinforcements! CWNB IV: The Air Module CWNB V: The Campaign Game CWNB VI: Sister Ships This game has been revised and renamed as Cold War Naval Battles and re-released (by the designers) in PDF format (free for personal, non-commercial use). The PDF files are available from: https://www.relativerange.com/cold-war-naval-battles Printed sets can also be purchased from the Relative Range site. The re-release of the expanded game system, under a new name, probably deserves a separate entry into the BGG database. A simpler version with a SciFi-theme is Star Force Terra #1: Contact!

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Last Updated: 2025-08-12 11:34:06 UTC

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